/** * @license AngularJS v1.3.15 * (c) 2010-2014 Google, Inc. http://angularjs.org * License: MIT */ (function(window, angular, undefined) {'use strict'; /** * @ngdoc module * @name ngMessages * @description * * The `ngMessages` module provides enhanced support for displaying messages within templates * (typically within forms or when rendering message objects that return key/value data). * Instead of relying on JavaScript code and/or complex ng-if statements within your form template to * show and hide error messages specific to the state of an input field, the `ngMessages` and * `ngMessage` directives are designed to handle the complexity, inheritance and priority * sequencing based on the order of how the messages are defined in the template. * * Currently, the ngMessages module only contains the code for the `ngMessages` * and `ngMessage` directives. * * # Usage * The `ngMessages` directive listens on a key/value collection which is set on the ngMessages attribute. * Since the {@link ngModel ngModel} directive exposes an `$error` object, this error object can be * used with `ngMessages` to display control error messages in an easier way than with just regular angular * template directives. * * ```html * <form name="myForm"> * <input type="text" ng-model="field" name="myField" required minlength="5" /> * <div ng-messages="myForm.myField.$error"> * <div ng-message="required">You did not enter a field</div> * <div ng-message="minlength">The value entered is too short</div> * </div> * </form> * ``` * * Now whatever key/value entries are present within the provided object (in this case `$error`) then * the ngMessages directive will render the inner first ngMessage directive (depending if the key values * match the attribute value present on each ngMessage directive). In other words, if your errors * object contains the following data: * * ```javascript * <!-- keep in mind that ngModel automatically sets these error flags --> * myField.$error = { minlength : true, required : false }; * ``` * * Then the `required` message will be displayed first. When required is false then the `minlength` message * will be displayed right after (since these messages are ordered this way in the template HTML code). * The prioritization of each message is determined by what order they're present in the DOM. * Therefore, instead of having custom JavaScript code determine the priority of what errors are * present before others, the presentation of the errors are handled within the template. * * By default, ngMessages will only display one error at a time. However, if you wish to display all * messages then the `ng-messages-multiple` attribute flag can be used on the element containing the * ngMessages directive to make this happen. * * ```html * <div ng-messages="myForm.myField.$error" ng-messages-multiple>...</div> * ``` * * ## Reusing and Overriding Messages * In addition to prioritization, ngMessages also allows for including messages from a remote or an inline * template. This allows for generic collection of messages to be reused across multiple parts of an * application. * * ```html * <script type="text/ng-template" id="error-messages"> * <div ng-message="required">This field is required</div> * <div ng-message="minlength">This field is too short</div> * </script> * <div ng-messages="myForm.myField.$error" ng-messages-include="error-messages"></div> * ``` * * However, including generic messages may not be useful enough to match all input fields, therefore, * `ngMessages` provides the ability to override messages defined in the remote template by redefining * then within the directive container. * * ```html * <!-- a generic template of error messages known as "my-custom-messages" --> * <script type="text/ng-template" id="my-custom-messages"> * <div ng-message="required">This field is required</div> * <div ng-message="minlength">This field is too short</div> * </script> * * <form name="myForm"> * <input type="email" * id="email" * name="myEmail" * ng-model="email" * minlength="5" * required /> * * <div ng-messages="myForm.myEmail.$error" ng-messages-include="my-custom-messages"> * <!-- this required message has overridden the template message --> * <div ng-message="required">You did not enter your email address</div> * * <!-- this is a brand new message and will appear last in the prioritization --> * <div ng-message="email">Your email address is invalid</div> * </div> * </form> * ``` * * In the example HTML code above the message that is set on required will override the corresponding * required message defined within the remote template. Therefore, with particular input fields (such * email addresses, date fields, autocomplete inputs, etc...), specialized error messages can be applied * while more generic messages can be used to handle other, more general input errors. * * ## Animations * If the `ngAnimate` module is active within the application then both the `ngMessages` and * `ngMessage` directives will trigger animations whenever any messages are added and removed * from the DOM by the `ngMessages` directive. * * Whenever the `ngMessages` directive contains one or more visible messages then the `.ng-active` CSS * class will be added to the element. The `.ng-inactive` CSS class will be applied when there are no * animations present. Therefore, CSS transitions and keyframes as well as JavaScript animations can * hook into the animations whenever these classes are added/removed. * * Let's say that our HTML code for our messages container looks like so: * * ```html * <div ng-messages="myMessages" class="my-messages"> * <div ng-message="alert" class="some-message">...</div> * <div ng-message="fail" class="some-message">...</div> * </div> * ``` * * Then the CSS animation code for the message container looks like so: * * ```css * .my-messages { * transition:1s linear all; * } * .my-messages.ng-active { * // messages are visible * } * .my-messages.ng-inactive { * // messages are hidden * } * ``` * * Whenever an inner message is attached (becomes visible) or removed (becomes hidden) then the enter * and leave animation is triggered for each particular element bound to the `ngMessage` directive. * * Therefore, the CSS code for the inner messages looks like so: * * ```css * .some-message { * transition:1s linear all; * } * * .some-message.ng-enter {} * .some-message.ng-enter.ng-enter-active {} * * .some-message.ng-leave {} * .some-message.ng-leave.ng-leave-active {} * ``` * * {@link ngAnimate Click here} to learn how to use JavaScript animations or to learn more about ngAnimate. */ angular.module('ngMessages', []) /** * @ngdoc directive * @module ngMessages * @name ngMessages * @restrict AE * * @description * `ngMessages` is a directive that is designed to show and hide messages based on the state * of a key/value object that it listens on. The directive itself compliments error message * reporting with the `ngModel` $error object (which stores a key/value state of validation errors). * * `ngMessages` manages the state of internal messages within its container element. The internal * messages use the `ngMessage` directive and will be inserted/removed from the page depending * on if they're present within the key/value object. By default, only one message will be displayed * at a time and this depends on the prioritization of the messages within the template. (This can * be changed by using the ng-messages-multiple on the directive container.) * * A remote template can also be used to promote message reusability and messages can also be * overridden. * * {@link module:ngMessages Click here} to learn more about `ngMessages` and `ngMessage`. * * @usage * ```html * <!-- using attribute directives --> * <ANY ng-messages="expression"> * <ANY ng-message="keyValue1">...</ANY> * <ANY ng-message="keyValue2">...</ANY> * <ANY ng-message="keyValue3">...</ANY> * </ANY> * * <!-- or by using element directives --> * <ng-messages for="expression"> * <ng-message when="keyValue1">...</ng-message> * <ng-message when="keyValue2">...</ng-message> * <ng-message when="keyValue3">...</ng-message> * </ng-messages> * ``` * * @param {string} ngMessages an angular expression evaluating to a key/value object * (this is typically the $error object on an ngModel instance). * @param {string=} ngMessagesMultiple|multiple when set, all messages will be displayed with true * @param {string=} ngMessagesInclude|include when set, the specified template will be included into the ng-messages container * * @example * <example name="ngMessages-directive" module="ngMessagesExample" * deps="angular-messages.js" * animations="true" fixBase="true"> * <file name="index.html"> * <form name="myForm"> * <label>Enter your name:</label> * <input type="text" * name="myName" * ng-model="name" * ng-minlength="5" * ng-maxlength="20" * required /> * * <pre>myForm.myName.$error = {{ myForm.myName.$error | json }}</pre> * * <div ng-messages="myForm.myName.$error" style="color:maroon"> * <div ng-message="required">You did not enter a field</div> * <div ng-message="minlength">Your field is too short</div> * <div ng-message="maxlength">Your field is too long</div> * </div> * </form> * </file> * <file name="script.js"> * angular.module('ngMessagesExample', ['ngMessages']); * </file> * </example> */ .directive('ngMessages', ['$compile', '$animate', '$templateRequest', function($compile, $animate, $templateRequest) { var ACTIVE_CLASS = 'ng-active'; var INACTIVE_CLASS = 'ng-inactive'; return { restrict: 'AE', controller: function() { this.$renderNgMessageClasses = angular.noop; var messages = []; this.registerMessage = function(index, message) { for (var i = 0; i < messages.length; i++) { if (messages[i].type == message.type) { if (index != i) { var temp = messages[index]; messages[index] = messages[i]; if (index < messages.length) { messages[i] = temp; } else { messages.splice(0, i); //remove the old one (and shift left) } } return; } } messages.splice(index, 0, message); //add the new one (and shift right) }; this.renderMessages = function(values, multiple) { values = values || {}; var found; angular.forEach(messages, function(message) { if ((!found || multiple) && truthyVal(values[message.type])) { message.attach(); found = true; } else { message.detach(); } }); this.renderElementClasses(found); function truthyVal(value) { return value !== null && value !== false && value; } }; }, require: 'ngMessages', link: function($scope, element, $attrs, ctrl) { ctrl.renderElementClasses = function(bool) { bool ? $animate.setClass(element, ACTIVE_CLASS, INACTIVE_CLASS) : $animate.setClass(element, INACTIVE_CLASS, ACTIVE_CLASS); }; //JavaScript treats empty strings as false, but ng-message-multiple by itself is an empty string var multiple = angular.isString($attrs.ngMessagesMultiple) || angular.isString($attrs.multiple); var cachedValues, watchAttr = $attrs.ngMessages || $attrs['for']; //for is a reserved keyword $scope.$watchCollection(watchAttr, function(values) { cachedValues = values; ctrl.renderMessages(values, multiple); }); var tpl = $attrs.ngMessagesInclude || $attrs.include; if (tpl) { $templateRequest(tpl) .then(function processTemplate(html) { var after, container = angular.element('<div/>').html(html); angular.forEach(container.children(), function(elm) { elm = angular.element(elm); after ? after.after(elm) : element.prepend(elm); //start of the container after = elm; $compile(elm)($scope); }); ctrl.renderMessages(cachedValues, multiple); }); } } }; }]) /** * @ngdoc directive * @name ngMessage * @restrict AE * @scope * * @description * `ngMessage` is a directive with the purpose to show and hide a particular message. * For `ngMessage` to operate, a parent `ngMessages` directive on a parent DOM element * must be situated since it determines which messages are visible based on the state * of the provided key/value map that `ngMessages` listens on. * * More information about using `ngMessage` can be found in the * {@link module:ngMessages `ngMessages` module documentation}. * * @usage * ```html * <!-- using attribute directives --> * <ANY ng-messages="expression"> * <ANY ng-message="keyValue1">...</ANY> * <ANY ng-message="keyValue2">...</ANY> * <ANY ng-message="keyValue3">...</ANY> * </ANY> * * <!-- or by using element directives --> * <ng-messages for="expression"> * <ng-message when="keyValue1">...</ng-message> * <ng-message when="keyValue2">...</ng-message> * <ng-message when="keyValue3">...</ng-message> * </ng-messages> * ``` * * @param {string} ngMessage a string value corresponding to the message key. */ .directive('ngMessage', ['$animate', function($animate) { var COMMENT_NODE = 8; return { require: '^ngMessages', transclude: 'element', terminal: true, restrict: 'AE', link: function($scope, $element, $attrs, ngMessages, $transclude) { var index, element; var commentNode = $element[0]; var parentNode = commentNode.parentNode; for (var i = 0, j = 0; i < parentNode.childNodes.length; i++) { var node = parentNode.childNodes[i]; if (node.nodeType == COMMENT_NODE && node.nodeValue.indexOf('ngMessage') >= 0) { if (node === commentNode) { index = j; break; } j++; } } ngMessages.registerMessage(index, { type: $attrs.ngMessage || $attrs.when, attach: function() { if (!element) { $transclude($scope, function(clone) { $animate.enter(clone, null, $element); element = clone; }); } }, detach: function(now) { if (element) { $animate.leave(element); element = null; } } }); } }; }]); })(window, window.angular);